Alex Van Aken — “January 13, 2022”
In this week’s episode of The Game Informer Show, the crew discusses Kirby And The Forgotten Land’s unexpected March release date and Dying Light 2 Stay Human’s recently-announced hour count. Lastly, Alex Stadnik introduces a new segment wherein the hosts must compete in a fantasy draft featuring the best games released in 2018.
The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join hosts Alex Stadnik and Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from all around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app.
Check out the timestamps below to jump to a particular point in the discussion:
00:00:00 – Introduction
00:04:03 – Kirby and the Forgotten Land
00:17:05 – The Spectacular Video Game Draft of 2018
01:09:07 – Housekeeping
01:14:01 – Listener Questions
01:15:24 – Dying Light 2 Game Length Discussion
01:31:24 – Listener Questions
News:Kirby And The Forgotten Land Gets A March Release Date
Topic Of The Show:The Spectacular Video Game Draft Of 2018
While everyone is creating lists of their most anticipated upcoming games, the Game Informer crew is taking time to look back at one of the best years of gaming in The Spectacular Video Game Draft of 2018. Host Alex Stadnik uses his love for fantasy football leagues to pit Ben, Kim, John, and Van Aken against one another. The rules are simple: each player must draft a team of five video games released in 2018 in an attempt to assemble the best team, and then podcast listeners will vote on which team deserves the number one spot. Video games are picked via Snake Draft rules, meaning the pick order is reversed each round. Lastly, each team must include one pick from Metacritic’s Worst Rated Games Of 2018.
Listener Questions:The Game Informer crew answers your burning questions.
In light of recent Dying Light 2 news, this week’s slate of listener questions begs the question: what is the ideal video game length? Additionally, the crew discusses the first games they remember playing and underappreciated aspects of games like sound design, user interface, and the small details that make a game feel amazing to play.Hey GI crew, with Dying Light 2 taking a long time to fully complete, in your opinion, what is the ideal game time length. – DaniPhantom77Hello GI Crew! It’s my birthday today, and I’m turning 26! This means that I am officially closer to 30 than 20, and it sparked some reflection about my childhood. So, what is the first game you remember playing? Mine is probably Star Wars: Attack of the Clones on the Gameboy Advance! Not a particularly good game, but I remember it fondly. – Jonah AbrahamWhat is an aspect of games that is underappreciated or more subtle but still takes intentionality and effort to create or curate? Things like gameplay or art direction or voice acting are talked about and have awards for—but what are less noticeable things that can make a real difference in a game? – camus_cthulu
For more Game Informer podcasts, be sure to check out https://www.gameinformer.com/podcast/2021/10/12/introducing-video-gameo…; delay=”150″ href=”https://www.gameinformer.com/podcast/2021/10/12/introducing-video-gameo…; rel=”noopener noreferrer” tabindex=”-1″ target=”_blank”>Video Gameography, our video game history podcast, and https://www.gameinformer.com/podcast/2021/10/06/introducing-all-things-…; delay=”150″ href=”https://www.gameinformer.com/podcast/2021/10/06/introducing-all-things-…; rel=”noopener noreferrer” tabindex=”-1″ target=”_blank”>All Things Nintendo which deep dives into Nintendo’s library of games every week.
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